Class NodeChangedInteractionState
Specifies to notify the interactionstate of the Node.
Inheritance
System.Object
NodeChangedInteractionState
Namespace: Syncfusion.UI.Xaml.Diagram
Assembly: Syncfusion.SfDiagram.WPF.dll
Syntax
public sealed class NodeChangedInteractionState : Enum
Fields
Dragged
Specifies the dragged state of the node interation.
Declaration
public const NodeChangedInteractionState Dragged
Field Value
Type |
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NodeChangedInteractionState |
Dragging
Specifies the dragging state of the node interation.
Declaration
public const NodeChangedInteractionState Dragging
Field Value
Type |
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NodeChangedInteractionState |
None
disables all the behavior for Node.
Declaration
public const NodeChangedInteractionState None
Field Value
Type |
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NodeChangedInteractionState |
Resized
Specifies the resized state of the node interation.
Declaration
public const NodeChangedInteractionState Resized
Field Value
Type |
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NodeChangedInteractionState |
Resizing
Specifies the resizing state of the node interation.
Declaration
public const NodeChangedInteractionState Resizing
Field Value
Type |
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NodeChangedInteractionState |
Rotated
Specifies the rotated state of the node interation.
Declaration
public const NodeChangedInteractionState Rotated
Field Value
Type |
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NodeChangedInteractionState |
Rotating
Specifies the rotating state of the node interation.
Declaration
public const NodeChangedInteractionState Rotating
Field Value
Type |
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NodeChangedInteractionState |
Started
Specifies the started state of the node interation.
Declaration
public const NodeChangedInteractionState Started
Field Value
Type |
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NodeChangedInteractionState |