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Class GraphicCell - WPF API Reference | Syncfusion

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    Class GraphicCell

    Represents a class that is used to maintain/reuse the GraphicCellControl.

    Inheritance
    System.Object
    GraphicCell
    Implements
    System.IDisposable
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Syncfusion.UI.Xaml.Spreadsheet.GraphicCells
    Assembly: Syncfusion.SfSpreadsheet.WPF.dll
    Syntax
    public class GraphicCell : IDisposable

    Constructors

    GraphicCell(GraphicModel)

    Initializes a new instance of GraphicCell class with the specified GraphicModel.

    Declaration
    public GraphicCell(GraphicModel model)
    Parameters
    Type Name Description
    GraphicModel model

    An instance of GraphicModel

    Methods

    Dispose()

    Dispose all the resources used by the GraphicCell class

    Declaration
    public void Dispose()

    Dispose(Boolean)

    Declaration
    protected virtual void Dispose(bool disposing)
    Parameters
    Type Name Description
    System.Boolean disposing

    Implements

    System.IDisposable
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