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Class Gesture - WPF API Reference | Syncfusion

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    Class Gesture

    The Gesture class represents a recognized movement by the user.

    Inheritance
    System.Object
    Gesture
    Implements
    IGesture
    Inherited Members
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.ToString()
    Namespace: Syncfusion.UI.Xaml.Diagram
    Assembly: Syncfusion.SfDiagram.WPF.dll
    Syntax
    public class Gesture : IGesture

    Constructors

    Gesture()

    Declaration
    public Gesture()

    Properties

    Key

    Gets or sets the possible key values on a keyboard

    Declaration
    public Key Key { get; set; }
    Property Value
    Type
    System.Windows.Input.Key

    KeyModifiers

    Gets or sets the set of modifier keys.

    Declaration
    public ModifierKeys KeyModifiers { get; set; }
    Property Value
    Type
    System.Windows.Input.ModifierKeys

    KeyState

    Specifies constants that define the state of a key.

    Declaration
    public KeyStates KeyState { get; set; }
    Property Value
    Type
    System.Windows.Input.KeyStates

    PointerState

    Gets or sets the PointerState of a mouse or keyboard.

    Declaration
    public PointerState? PointerState { get; set; }
    Property Value
    Type
    System.Nullable<PointerState>

    ScrollState

    Gets or sets the ScrollState of a mouse.

    Declaration
    public ScrollState ScrollState { get; set; }
    Property Value
    Type
    ScrollState

    Implements

    IGesture
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