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    Class BulletChartEvents

    Specifies the events to be triggered in the bullet chart component.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    BulletChartEvents
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.BuildRenderTree(RenderTreeBuilder)
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnInitializedAsync()
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.Charts
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class BulletChartEvents : SfBaseComponent, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    BulletChartEvents()

    Declaration
    public BulletChartEvents()

    Properties

    LegendRender

    Triggers before the bulletchart legend is rendered.

    Declaration
    [Parameter]
    public EventCallback<BulletChartLegendRenderEventArgs> LegendRender { get; set; }
    Property Value
    Type Description
    EventCallback<BulletChartLegendRenderEventArgs>

    An event callback function.

    Loaded

    Triggers after the bullet chart component is rendered.

    Declaration
    public EventCallback<EventArgs> Loaded { get; set; }
    Property Value
    Type Description
    EventCallback<EventArgs>

    An event callback function.

    OnLabelRender

    Triggers before the bulletchart label render.

    Declaration
    [Parameter]
    public Action<BulletChartLabelRenderEventArgs> OnLabelRender { get; set; }
    Property Value
    Type Description
    Action<BulletChartLabelRenderEventArgs>

    An action to be executed before the BulletChart label is rendered.

    OnPrintComplete

    Triggers before the prints gets started.

    Declaration
    [Parameter]
    public EventCallback<PrintEventArgs> OnPrintComplete { get; set; }
    Property Value
    Type Description
    EventCallback<PrintEventArgs>

    An event callback function.

    PointerClick

    Occurs when the mouse or touch pointer is clicked on either the feature measure value or the target elements.

    Declaration
    [Parameter]
    public EventCallback<BulletChartPointEventArgs> PointerClick { get; set; }
    Property Value
    Type Description
    EventCallback<BulletChartPointEventArgs>

    An event callback function that is triggered when the click event occurs.

    Remarks

    In the point click event, you can obtain the category name, value, and target as arguments. Use the BulletChartPointEventArgs class to access these arguments.

    TooltipRender

    Triggers before the bulletchart tooltip is rendered.

    Declaration
    [Parameter]
    public EventCallback<BulletChartTooltipEventArgs> TooltipRender { get; set; }
    Property Value
    Type Description
    EventCallback<BulletChartTooltipEventArgs>

    An event callback function.

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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