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    Class HeatMapLegendSettings

    Specifies the heatmap legend settings.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    HeatMapLegendSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnAfterRenderAsync(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    Namespace: Syncfusion.Blazor.HeatMap
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class HeatMapLegendSettings : SfOwningComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    HeatMapLegendSettings()

    Declaration
    public HeatMapLegendSettings()

    Properties

    Alignment

    Specifies the alignment of the legend.

    Declaration
    [Parameter]
    public Alignment Alignment { get; set; }
    Property Value
    Type
    Alignment

    EnableSmartLegend

    Specifies whether the smart legend should be displayed or not when the palette type is fixed.

    Declaration
    [Parameter]
    public bool EnableSmartLegend { get; set; }
    Property Value
    Type
    bool

    Height

    Specifies the height of Legend.

    Declaration
    [Parameter]
    public string Height { get; set; }
    Property Value
    Type
    string

    LabelDisplayType

    Specifies the type of label display for the smart legend.

    • All:All labels are displayed.
    • Edge:Labels will be displayed only at the edges of the legend.
    • None:No labels are displayed.
    Declaration
    [Parameter]
    public LabelDisplayType LabelDisplayType { get; set; }
    Property Value
    Type
    LabelDisplayType

    LabelFormat

    Specifies the formatting options for the legend label.

    Declaration
    [Parameter]
    public string LabelFormat { get; set; }
    Property Value
    Type
    string

    Position

    Specifies the position of Legend to render.

    Declaration
    [Parameter]
    public LegendPosition Position { get; set; }
    Property Value
    Type
    LegendPosition

    ShowGradientPointer

    Specifies whether the gradient pointer should be visible or not.

    Declaration
    [Parameter]
    public bool ShowGradientPointer { get; set; }
    Property Value
    Type
    bool

    ShowLabel

    Specifies whether the label should be visible or not.

    Declaration
    [Parameter]
    public bool ShowLabel { get; set; }
    Property Value
    Type
    bool

    ToggleVisibility

    Specifies whether to toggle the visibility of heatmap cells based on legend range selection or not.

    Declaration
    [Parameter]
    public bool ToggleVisibility { get; set; }
    Property Value
    Type
    bool

    Visible

    Specifies whether the Legend should be visible or not.

    Declaration
    [Parameter]
    public bool Visible { get; set; }
    Property Value
    Type
    bool

    Width

    Specifies the width of Legend.

    Declaration
    [Parameter]
    public string Width { get; set; }
    Property Value
    Type
    string

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Dispose(bool)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    OwningComponentBase.Dispose(bool)

    OnInitializedAsync()

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type
    Task
    Overrides
    ComponentBase.OnInitializedAsync()

    OnParametersSetAsync()

    Declaration
    protected override Task OnParametersSetAsync()
    Returns
    Type
    Task
    Overrides
    ComponentBase.OnParametersSetAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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