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    Class MapsMarkerSettings

    Sets and gets the collection of the marker in maps.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    MapsMarkerSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnAfterRenderAsync(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    Namespace: Syncfusion.Blazor.Maps
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class MapsMarkerSettings : SfOwningComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    MapsMarkerSettings()

    Declaration
    public MapsMarkerSettings()

    Properties

    ChildContent

    Sets and gets the content of the UI element.

    Declaration
    [Parameter]
    public RenderFragment ChildContent { get; set; }
    Property Value
    Type Description
    RenderFragment

    A RenderFragment representing the UI content.

    Remarks

    This property allows for the inclusion of custom content within the marker settings.

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Dispose(bool)

    Disposes the property values during the destroy of the component that is hold up for the execution of the component.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    OwningComponentBase.Dispose(bool)

    OnInitializedAsync()

    OnInitializedAsync method is called when the component has received its initial parameters.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnInitializedAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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