alexa
menu

Blazor

  • Code Examples
  • Upgrade Guide
  • User Guide
  • Demos
  • Support
  • Forums
  • Download
Search Results for

    Show / Hide Table of Contents

    Class ProgressBarAnimation

    Sets and gets the animation options of progress bar component.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    ProgressBarAnimation
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.BuildRenderTree(RenderTreeBuilder)
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.ProgressBar
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class ProgressBarAnimation : SfBaseComponent, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    ProgressBarAnimation()

    Declaration
    public ProgressBarAnimation()

    Properties

    Delay

    Sets and gets the delay of the progress bar to be started in milliseconds.

    Declaration
    [Parameter]
    public int Delay { get; set; }
    Property Value
    Type
    int

    Duration

    Sets and gets the duration of the progress bar to be completed in milliseconds.

    Declaration
    [Parameter]
    public int Duration { get; set; }
    Property Value
    Type
    int

    Enable

    Enables and disables the animation of the progress bar component.

    Declaration
    [Parameter]
    public bool Enable { get; set; }
    Property Value
    Type
    bool

    Methods

    OnInitializedAsync()

    Method invoked when the component is ready to start.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    Overrides
    SfBaseComponent.OnInitializedAsync()

    OnParametersSetAsync()

    Method invoked when the component has received parameters from its parent in the render tree and the incoming values have been assigned to properties.

    Declaration
    protected override Task OnParametersSetAsync()
    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnParametersSetAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    In this article
    Back to top Generated by DocFX
    Copyright © 2001 - 2025 Syncfusion Inc. All Rights Reserved