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    Class SparklineMarkerSettings

    Sets and gets the options for customizing the sparkline marker.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    SparklineMarkerSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnInitializedAsync()
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.Charts
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class SparklineMarkerSettings : SfBaseComponent, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    SparklineMarkerSettings()

    Declaration
    public SparklineMarkerSettings()

    Properties

    Fill

    Sets and gets the marker fill color.

    Declaration
    [Parameter]
    public string Fill { get; set; }
    Property Value
    Type
    string

    Opacity

    Sets and gets the marker opacity.

    Declaration
    [Parameter]
    public double Opacity { get; set; }
    Property Value
    Type
    double

    Size

    Sets and gets the marker size.

    Declaration
    [Parameter]
    public double Size { get; set; }
    Property Value
    Type
    double

    Visible

    Sets and gets the marker visibility type.

    Declaration
    [Parameter]
    public List<VisibleType> Visible { get; set; }
    Property Value
    Type
    List<VisibleType>

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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