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    Class CircularGaugeAnnotationTooltipSettings

    Represents the tooltip settings for annotations within the circular gauge, allowing customization of appearance and behavior.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    CircularGaugeAnnotationTooltipSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnAfterRenderAsync(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    Namespace: Syncfusion.Blazor.CircularGauge
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class CircularGaugeAnnotationTooltipSettings : SfOwningComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    CircularGaugeAnnotationTooltipSettings()

    Declaration
    public CircularGaugeAnnotationTooltipSettings()

    Properties

    ChildContent

    Gets or sets the content of the UI element.

    Declaration
    [Parameter]
    public RenderFragment ChildContent { get; set; }
    Property Value
    Type Description
    RenderFragment

    A RenderFragment that defines the content to be rendered inside the tooltip settings component.

    Remarks

    This property is used to insert custom UI elements within the tooltip settings context.

    EnableAnimation

    Gets or sets a value indicating whether the animation of the annotation tooltip is enabled.

    Declaration
    [Parameter]
    public bool EnableAnimation { get; set; }
    Property Value
    Type Description
    bool

    A bool where true means animation is enabled; otherwise, false. The default is true.

    Remarks

    Enabling this property provides a smooth transition effect when displaying the tooltip.

    Fill

    Gets or sets the fill color of the annotation tooltip.

    Declaration
    [Parameter]
    public string Fill { get; set; }
    Property Value
    Type Description
    string

    A string representing the color, which can be in hex, rgba, or any valid CSS color format.

    Remarks

    This property allows you to customize the background color of the tooltip for improved visibility and aesthetics.

    Format

    Gets or sets the format for displaying annotations in the tooltip.

    Declaration
    [Parameter]
    public string Format { get; set; }
    Property Value
    Type Description
    string

    A string that specifies the format, typically using placeholders for dynamic content.

    Remarks

    This property helps in defining how the annotation information is presented within the tooltip.

    Template

    Gets or sets the custom template to render the tooltip content.

    Declaration
    [Parameter]
    public RenderFragment Template { get; set; }
    Property Value
    Type Description
    RenderFragment

    A RenderFragment representing the custom template for tooltip content.

    Remarks

    Use this property to define custom layouts or information to be displayed inside the tooltip.

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Dispose(bool)

    Disposes the property values during the destroy of the component that is hold up for the execution of the component.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    OwningComponentBase.Dispose(bool)

    OnInitializedAsync()

    OnInitializedAsync method is called when the component has received its initial parameters.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnInitializedAsync()

    OnParametersSetAsync()

    OnParametersSetAsync is a lifecycle method that is invoked when the component has received parameters, and the incoming values have been assigned to the properties.

    Declaration
    protected override Task OnParametersSetAsync()
    Returns
    Type Description
    Task

    Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnParametersSetAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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