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    Class BulletChartAnimation

    Sets and gets the animation options of bullet chart component.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    BulletChartAnimation
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.BuildRenderTree(RenderTreeBuilder)
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnInitializedAsync()
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.Charts
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class BulletChartAnimation : SfBaseComponent, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    BulletChartAnimation()

    Declaration
    public BulletChartAnimation()

    Properties

    Delay

    Sets and gets the option to delay animation of the series.

    Declaration
    [Parameter]
    public int Delay { get; set; }
    Property Value
    Type
    int

    Duration

    Sets and gets the duration of animation in milliseconds.

    Declaration
    [Parameter]
    public int Duration { get; set; }
    Property Value
    Type
    int

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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