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    Class ProgressBarEvents

    Specifies the events to be triggered in the progress bar component.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    ProgressBarEvents
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.BuildRenderTree(RenderTreeBuilder)
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.ProgressBar
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class ProgressBarEvents : SfBaseComponent, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    ProgressBarEvents()

    Declaration
    public ProgressBarEvents()

    Properties

    AnimationComplete

    Triggers after the animation completed.

    Declaration
    [Parameter]
    public EventCallback<ProgressValueEventArgs> AnimationComplete { get; set; }
    Property Value
    Type Description
    EventCallback<ProgressValueEventArgs>

    An event callback function.

    AnnotationRender

    Triggers before the annotations renders.

    Declaration
    [Parameter]
    public EventCallback<AnnotationRenderEventArgs> AnnotationRender { get; set; }
    Property Value
    Type Description
    EventCallback<AnnotationRenderEventArgs>

    An event callback function.

    Loaded

    Triggers after the progress bar component loaded.

    Declaration
    [Parameter]
    public EventCallback<EventArgs> Loaded { get; set; }
    Property Value
    Type Description
    EventCallback<EventArgs>

    An event callback function.

    ProgressCompleted

    Triggers after the progress value completed.

    Declaration
    [Parameter]
    public EventCallback<ProgressValueEventArgs> ProgressCompleted { get; set; }
    Property Value
    Type Description
    EventCallback<ProgressValueEventArgs>

    An event callback function.

    TextRender

    Triggers before the progress bar label renders.

    Declaration
    [Parameter]
    public EventCallback<TextRenderEventArgs> TextRender { get; set; }
    Property Value
    Type Description
    EventCallback<TextRenderEventArgs>

    An event callback function.

    ValueChanged

    Triggers after the value has changed.

    Declaration
    [Parameter]
    public EventCallback<ProgressValueEventArgs> ValueChanged { get; set; }
    Property Value
    Type Description
    EventCallback<ProgressValueEventArgs>

    An event callback function.

    Methods

    OnInitializedAsync()

    Method invoked when the component is ready to start.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    Overrides
    SfBaseComponent.OnInitializedAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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