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    Class SparklineTooltipBorder

    Sets and gets the options for customizing the toolip border.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    BorderSettings
    SparklineTooltipBorder
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    BorderSettings.Color
    BorderSettings.Width
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.BuildRenderTree(RenderTreeBuilder)
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnInitializedAsync()
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.Charts
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class SparklineTooltipBorder : BorderSettings, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    SparklineTooltipBorder()

    Declaration
    public SparklineTooltipBorder()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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