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    Class AccumulationChartLocation

    Spectified the co-ordinates of the legend in the chart.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    SfBaseComponent
    ChartCommonLocation
    AccumulationChartLocation
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ChartCommonLocation.X
    ChartCommonLocation.Y
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    SfBaseComponent.Dispose()
    SfBaseComponent.Dispose(bool)
    SfBaseComponent.GetEffectivePlatform()
    SfBaseComponent.GetMainComponentPlatform()
    SfBaseComponent.IsMainLicenseComponent()
    SfBaseComponent.LicenseContext
    SfBaseComponent.OnAfterRenderAsync(bool)
    SfBaseComponent.OnInitializedAsync()
    SfBaseComponent.OnObservableChange(string, object, bool, NotifyCollectionChangedEventArgs)
    SfBaseComponent.ValidateLicense()
    Namespace: Syncfusion.Blazor.Charts
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class AccumulationChartLocation : ChartCommonLocation, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    AccumulationChartLocation()

    Declaration
    public AccumulationChartLocation()

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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