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    Class TreeMapHighlightSettings

    Sets and gets the options for customizing the highlight of the treemap item on mouse over of the treemap component item.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    TreeMapHighlightSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnAfterRenderAsync(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    Namespace: Syncfusion.Blazor.TreeMap
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class TreeMapHighlightSettings : SfOwningComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    TreeMapHighlightSettings()

    Declaration
    public TreeMapHighlightSettings()

    Properties

    ChildContent

    Gets or sets the content of the UI element.

    Declaration
    [Parameter]
    public RenderFragment ChildContent { get; set; }
    Property Value
    Type Description
    RenderFragment

    A RenderFragment representing the child content for the UI element.

    Remarks

    This property allows you to define custom templates within the TreeMapHighlightSettings component.

    Enable

    Gets or sets a value indicating whether the highlight functionality of the treemap component is enabled.

    Declaration
    [Parameter]
    public bool Enable { get; set; }
    Property Value
    Type Description
    bool

    A boolean value that enables (true) or disables (false) the highlight functionality. The default value is false.

    Remarks

    This property is used to control whether highlighting is active on the TreeMap component.

    Fill

    Gets or sets the highlight color of the treemap component.

    Declaration
    [Parameter]
    public string Fill { get; set; }
    Property Value
    Type Description
    string

    A string representing the color used for highlighting. The default value is "#808080".

    Remarks

    Use this property to specify a custom color for the highlighted item in the TreeMap component.

    Mode

    Gets or sets the element in which highlight must be done in the treemap component.

    Declaration
    [Parameter]
    public HighLightMode Mode { get; set; }
    Property Value
    Type Description
    HighLightMode

    A HighLightMode value that determines the scope of the highlight (e.g., item, group).

    Remarks

    This property specifies the target element level (item or group) for highlighting within the TreeMap.

    Opacity

    Gets or sets the opacity of the treemap component.

    Declaration
    [Parameter]
    public double Opacity { get; set; }
    Property Value
    Type Description
    double

    A double value representing the opacity level. The default value is 0.5.

    Remarks

    This property allows adjusting the transparency of the highlighted area in the TreeMap component.

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Dispose(bool)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    OwningComponentBase.Dispose(bool)

    OnInitializedAsync()

    Method invoked when the component is ready to start.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnInitializedAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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