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    Class MapsMarkerHighlightSettings

    Sets and gets the options for customizing the highlight settings of the marker for the highlighted marker in maps.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    MapsHighlightSettings
    MapsMarkerHighlightSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnAfterRenderAsync(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    MapsHighlightSettings.Enable
    MapsHighlightSettings.Fill
    MapsHighlightSettings.Opacity
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    Namespace: Syncfusion.Blazor.Maps
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class MapsMarkerHighlightSettings : MapsHighlightSettings, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    MapsMarkerHighlightSettings()

    Declaration
    public MapsMarkerHighlightSettings()

    Properties

    ChildContent

    Sets and gets the content of the UI element.

    Declaration
    [Parameter]
    public RenderFragment ChildContent { get; set; }
    Property Value
    Type Description
    RenderFragment

    A RenderFragment representing the UI content.

    Remarks

    This property allows you to include additional structured content within the highlight settings.

    Methods

    BuildRenderTree(RenderTreeBuilder)

    Declaration
    protected override void BuildRenderTree(RenderTreeBuilder __builder)
    Parameters
    Type Name Description
    RenderTreeBuilder __builder
    Overrides
    ComponentBase.BuildRenderTree(RenderTreeBuilder)

    Dispose(bool)

    Disposes the property values during the destroy of the component that is hold up for the execution of the component.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    OwningComponentBase.Dispose(bool)

    OnInitializedAsync()

    OnInitializedAsync method is called when the component has received its initial parameters.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnInitializedAsync()

    OnParametersSetAsync()

    OnParametersSetAsync is a lifecycle method that is invoked when the component has received parameters, and the incoming values have been assigned to the properties.

    Declaration
    protected override Task OnParametersSetAsync()
    Returns
    Type Description
    Task

    Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnParametersSetAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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