Class ShimmerEffect
Defines the animation effect of the Skeleton.
Inheritance
Namespace: Syncfusion.Blazor.Notifications
Assembly: Syncfusion.Blazor.dll
Syntax
public sealed class ShimmerEffect : Enum
Remarks
Animation effects provide visual feedback to users indicating that content is loading. Different effects can be chosen based on the desired user experience and design requirements.
Fields
Fade
Defines the animation as fade effect.
Declaration
public const ShimmerEffect Fade
Field Value
Type |
---|
ShimmerEffect |
Remarks
Creates a fading in and out animation that changes the opacity of the skeleton placeholder. Provides a subtle loading indication with smooth transitions.
None
Defines the animation as no effect.
Declaration
public const ShimmerEffect None
Field Value
Type |
---|
ShimmerEffect |
Remarks
Disables all animation effects, creating a static placeholder. Useful when minimal visual distraction is preferred or for performance-sensitive scenarios.
Pulse
Defines the animation as pulse effect.
Declaration
public const ShimmerEffect Pulse
Field Value
Type |
---|
ShimmerEffect |
Remarks
Creates a pulsing animation that slightly scales the skeleton placeholder. Provides a rhythmic visual cue that content is being loaded.
Wave
Defines the animation as shimmer wave effect.
Declaration
public const ShimmerEffect Wave
Field Value
Type |
---|
ShimmerEffect |
Remarks
Creates a horizontal moving shimmer effect that sweeps across the skeleton placeholder. This is the default and most commonly used animation effect.