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Class ShimmerEffect - Blazor API Reference | Syncfusion

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    Class ShimmerEffect

    Defines the animation effect of the Skeleton.

    Inheritance
    System.Object
    ShimmerEffect
    Namespace: Syncfusion.Blazor.Notifications
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public sealed class ShimmerEffect : Enum
    Remarks

    Animation effects provide visual feedback to users indicating that content is loading. Different effects can be chosen based on the desired user experience and design requirements.

    Fields

    Fade

    Defines the animation as fade effect.

    Declaration
    public const ShimmerEffect Fade
    Field Value
    Type
    ShimmerEffect
    Remarks

    Creates a fading in and out animation that changes the opacity of the skeleton placeholder. Provides a subtle loading indication with smooth transitions.

    None

    Defines the animation as no effect.

    Declaration
    public const ShimmerEffect None
    Field Value
    Type
    ShimmerEffect
    Remarks

    Disables all animation effects, creating a static placeholder. Useful when minimal visual distraction is preferred or for performance-sensitive scenarios.

    Pulse

    Defines the animation as pulse effect.

    Declaration
    public const ShimmerEffect Pulse
    Field Value
    Type
    ShimmerEffect
    Remarks

    Creates a pulsing animation that slightly scales the skeleton placeholder. Provides a rhythmic visual cue that content is being loaded.

    Wave

    Defines the animation as shimmer wave effect.

    Declaration
    public const ShimmerEffect Wave
    Field Value
    Type
    ShimmerEffect
    Remarks

    Creates a horizontal moving shimmer effect that sweeps across the skeleton placeholder. This is the default and most commonly used animation effect.

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