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    Class TreeMapInitialDrillSettings

    Sets and gets the properties for the initial drill down of the treemap component item.

    Inheritance
    object
    ComponentBase
    OwningComponentBase
    SfOwningComponentBase
    TreeMapInitialDrillSettings
    Implements
    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
    Inherited Members
    ComponentBase.Assets
    ComponentBase.AssignedRenderMode
    ComponentBase.BuildRenderTree(RenderTreeBuilder)
    ComponentBase.DispatchExceptionAsync(Exception)
    ComponentBase.InvokeAsync(Action)
    ComponentBase.InvokeAsync(Func<Task>)
    ComponentBase.OnAfterRender(bool)
    ComponentBase.OnAfterRenderAsync(bool)
    ComponentBase.OnInitialized()
    ComponentBase.OnParametersSet()
    ComponentBase.OnParametersSetAsync()
    ComponentBase.RendererInfo
    ComponentBase.SetParametersAsync(ParameterView)
    ComponentBase.ShouldRender()
    ComponentBase.StateHasChanged()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    OwningComponentBase.IsDisposed
    OwningComponentBase.ScopedServices
    Namespace: Syncfusion.Blazor.TreeMap
    Assembly: Syncfusion.Blazor.dll
    Syntax
    public class TreeMapInitialDrillSettings : SfOwningComponentBase, IComponent, IHandleEvent, IHandleAfterRender, IDisposable

    Constructors

    TreeMapInitialDrillSettings()

    Declaration
    public TreeMapInitialDrillSettings()

    Properties

    ChildContent

    Sets and gets the content of the UI element.

    Declaration
    [Parameter]
    public RenderFragment ChildContent { get; set; }
    Property Value
    Type Description
    RenderFragment

    A RenderFragment that represents the content of the UI element.

    Remarks

    This property allows you to define a template fragment to render custom content within the component.

    GroupIndex

    Sets and gets the initial rendering level index in the treemap component.

    Declaration
    [Parameter]
    public int GroupIndex { get; set; }
    Property Value
    Type Description
    int

    An integer representing the index of the level to initially render in the treemap. The default value is -1, which means no specific level is set for initial rendering.

    Remarks

    This property determines the level at which the treemap component starts its rendering. It is used to control the initial drill down state.

    GroupName

    Sets and gets the initial rendering level name in the treemap component.

    Declaration
    [Parameter]
    public string GroupName { get; set; }
    Property Value
    Type Description
    string

    A string representing the name of the level to initially render in the treemap.

    Remarks

    This property specifies the name of the group within the treemap that should be initially expanded or drilled down to.

    Methods

    Dispose(bool)

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing
    Overrides
    OwningComponentBase.Dispose(bool)

    OnInitializedAsync()

    Method invoked when the component is ready to start.

    Declaration
    protected override Task OnInitializedAsync()
    Returns
    Type Description
    Task

    A Task representing the asynchronous operation.

    Overrides
    ComponentBase.OnInitializedAsync()

    Implements

    IComponent
    IHandleEvent
    IHandleAfterRender
    IDisposable
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