Getting Started with Xamarin Text Input Layout (SfTextInputLayout)
21 Nov 20246 minutes to read
This section explains the steps required to configure the Xamarin Text Input Layout (SfTextInputLayout) control with floating label.
Assembly deployment
After installing Essential Studio® for Xamarin, you can find all the required assemblies in the installation folders, {Syncfusion Essential Studio Installed location} \Essential Studio\{Version #}\Xamarin\lib.
E.g.: C:\Program Files (x86) \Syncfusion\Essential Studio\19.1.0.54\Xamarin\lib
NOTE
Assemblies can be found in unzipped package location(Documents/Syncfusion/{Version #}/Xamarin/lib) in Mac..
Adding SfTextInputLayout reference
You can add SfTextInputLayout reference using one of the following methods:
Method 1: Adding SfTextInputLayout reference from nuget.org
Syncfusion Xamarin components are available in nuget.org. To add SfTextInputLayout to your project, open the NuGet package manager in Visual Studio, search for Syncfusion.Xamarin.Core, and then install it.
NOTE
Install the same version of SfTextInputLayout NuGet in all the projects.
Method 2: Adding SfTextInputLayout reference from toolbox
Syncfusion also provides Xamarin Toolbox. Using this toolbox, you can drag the Xamarin Text Input Layout (SfTextInputLayout) control to the XAML page. It will automatically install the required NuGet packages and add the namespace to the page. To install Syncfusion Xamarin Toolbox, refer to Toolbox.
Method 3: Adding SfTextInputLayout assemblies manually from the installed location
If you prefer to manually reference the assemblies instead referencing from NuGet, add the following assemblies in respective projects.
Location : {Installed location}/{version}/Xamarin/lib
PCL | Syncfusion.Core.XForms.dll Syncfusion.Licensing.dll |
Android | Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.Android.dll Syncfusion.Licensing.dll |
iOS | Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.iOS.dll Syncfusion.Licensing.dll |
UWP | Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.UWP.dll Syncfusion.Licensing.dll |
WPF | Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.WPF.dll Syncfusion.Licensing.dll |
NOTE
To know more about obtaining our components, refer to these links for Mac and Windows.
IMPORTANT
Starting with v16.2.0.x, if you reference Syncfusion assemblies from the trial setup or from the NuGet feed, you also have to include a license key in your projects. Please refer to Syncfusion license key to know about registering Syncfusion license key in your Xamarin application to use our components.
Launching an application on each platform with text input layout
To use the text input layout inside an application, each platform application requires some additional configurations. The configurations vary from platform to platform and are discussed in the following sections:
NOTE
If you are adding the references from toolbox, below steps are not needed.
iOS
To launch the text input layout in iOS, call the SfTextInputLayoutRenderer.Init()
method in the FinishedLaunching overridden method of the AppDelegate class after the Xamarin.Forms framework has been initialized and before the LoadApplication
method is called as demonstrated in the following code sample.
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
SfTextInputLayoutRenderer.Init();
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
Universal Windows Platform (UWP)
To deploy the text input layout in Release
mode, initialize the core assemblies in the App.xaml.cs file in the UWP project as demonstrated in the following code samples.
// In App.xaml.cs
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
…
if (rootFrame == null)
{
List<Assembly> assembliesToInclude = new List<Assembly>();
assembliesToInclude.Add(typeof(SfTextInputLayoutRenderer).GetTypeInfo().Assembly);
Xamarin.Forms.Forms.Init(e, assembliesToInclude);
}
…
}
Android
Android platform does not require any additional configuration to render the text input layout control.
Initializing text input layout
Import the SfTextInputLayout control namespace in respective page as demonstrated in the following code sample.
xmlns:inputLayout="clr-namespace:Syncfusion.XForms.TextInputLayout;assembly=Syncfusion.Core.XForms"
using Syncfusion.XForms.TextInputLayout;
Add any input view control such as Entry, Editor, SfNumericTextBox, SfNumericUpDown, SfMaskedEdit, SfAutoComplete, SfComboBox, Picker,DatePicker or TimePicker and add hint label (floating label).
<inputLayout:SfTextInputLayout>
<Entry />
</inputLayout:SfTextInputLayout>
var inputLayout = new SfTextInputLayout();
inputLayout.InputView = new Entry();
Adding hint
Floating label for the text input layout can be added by setting the Hint property. Visibility of the hint can be collapsed by setting the ShowHint property to false
. By default, this property is set to true
.
<inputLayout:SfTextInputLayout
Hint="Name">
<Entry />
</inputLayout:SfTextInputLayout>
var inputLayout = new SfTextInputLayout();
inputLayout.Hint = "Name";
inputLayout.InputView = new Entry();
When focusing the input view, the hint label will be moved to the top position; it will be returned to the original position when proceeding further (on unfocused) without entering any value.
The default translate animation for the hint can be disabled by setting the EnableHintAnimation property to false
. Instead translate animation in hint, you can use the alpha animation by setting the EnableFloating property to false
.
Run the project, and check if you get following output to make sure that the project has been configured properly to add the text input layout control.
Enabling password visibility toggle
The password visibility toggle is used to show or hide the visibility of characters in the input view added to the control. You can enable this toggle by setting the EnablePasswordVisibilityToggle property to true
.
<inputLayout:SfTextInputLayout
Hint="Name"
EnablePasswordVisibilityToggle="true">
<Entry Text="John" />
</inputLayout:SfTextInputLayout>
var inputLayout = new SfTextInputLayout();
inputLayout.Hint = "Name";
inputLayout.EnablePasswordVisibilityToggle = true;
inputLayout.InputView = new Entry() { Text = "John" };
NOTE
Password visibility toggle can be enabled only for Entry control.
You can find the complete getting started sample from this link.
See also
How to reduce the inner padding of SfTextInputLayout
How to switch the focus from SfTextInputLayout to the next focusable control