Getting Started with Xamarin Sparkline (SfSparkline)
21 Nov 20247 minutes to read
This section explains you the steps required to populate the Sparkline with data.
Assembly deployment
After installing Essential Studio® for Xamarin, you can find all the required assemblies in the installation folders, {Syncfusion Essential Studio Installed location} \Essential Studio\{Version #}\Xamarin\lib.
E.g.: C:\Program Files (x86) \Syncfusion\Essential Studio\19.1.0.54\Xamarin\lib
NOTE
Assemblies can be found in unzipped package location(Documents/Syncfusion/{Version #}/Xamarin/lib) in Mac.
Adding SfSparkline reference
You can add SfSparkline reference using one of the following methods:
Method 1: Adding SfSparkline reference from nuget.org
Syncfusion Xamarin components are available in nuget.org. To add SfSparkline to your project, open the NuGet package manager in Visual Studio, search for Syncfusion.Xamarin.SfSparkline, and then install it.
NOTE
Install the same version of SfSparkline NuGet in all the projects.
Method 2: Adding SfSparkline reference from toolbox
Syncfusion also provides Xamarin Toolbox. Using this toolbox, you can drag the SfSparkline control to the XAML page. It will automatically install the required NuGet packages and add the namespace to the page. To install Syncfusion Xamarin Toolbox, refer to Toolbox.
Method 3: Adding SfSparkline assemblies manually from the installed location
If you prefer to manually reference the assemblies instead referencing from NuGet, add the following assemblies in respective projects.
Location: {Installed location}/{version}/Xamarin/lib
PCL | Syncfusion.SfSparkline.XForms.dll Syncfusion.Core.XForms.dll Syncfusion.Licensing.dll |
Android | Syncfusion.SfSparkline.Android.dll Syncfusion.SfSparkline.XForms.Android.dll Syncfusion.SfSparkline.XForms.dll Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.Android.dll Syncfusion.Licensing.dll |
iOS | Syncfusion.SfSparkline.iOS.dll Syncfusion.SfSparkline.XForms.iOS.dll Syncfusion.SfSparkline.XForms.dll Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.iOS.dll Syncfusion.Licensing.dll |
UWP | Syncfusion.SfSparkline.UWP.dll Syncfusion.SfSparkline.XForms.UWP.dll Syncfusion.SfSparkline.XForms.dll Syncfusion.Core.XForms.dll Syncfusion.Core.XForms.UWP.dll Syncfusion.Licensing.dll |
NOTE
To know more about obtaining our components, refer to these links for Mac and Windows.
IMPORTANT
Starting with v16.2.0.x, if you reference Syncfusion assemblies from the trial setup or from the NuGet feed, you also have to include a license key in your projects. Please refer to Syncfusion license key to know about registering Syncfusion license key in your Xamarin application to use our components.
Launching an application on each platform with SfSparkline.
To use the SfSparkline control inside an application, each platform requires some additional configurations. The configurations vary from platform to platform and is discussed in the following sections:
NOTE
If you are adding the references from toolbox, this step is not needed.
iOS
To launch the SfSparkline in iOS, call the SfSparklineRenderer.Init()
in the FinishedLaunching
overridden method of the AppDelegate class after the Xamarin.Forms Framework has been initialized and before the LoadApplication is called, as demonstrated in the following code example.
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
…
global::Xamarin.Forms.Forms.Init ();
Syncfusion.SfSparkline.XForms.iOS.SfSparklineRenderer.Init();
LoadApplication (new App ());
…
}
Universal Windows Platform (UWP)
You need to initialize the sparkline view assemblies in App.xaml.cs in UWP project as demonstrated in the following code samples. This is required to deploy the application with sparkline in Release mode in UWP platform.
// In App.xaml.cs
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
…
rootFrame.NavigationFailed += OnNavigationFailed;
// Add `using System.Reflection;`
List<Assembly> assembliesToInclude = new List<Assembly>();
// Now, add all the assemblies your app uses
assembliesToInclude.Add(typeof(Syncfusion.SfSparkline.XForms.UWP.SfSparklineRenderer).GetTypeInfo().Assembly);
// Replaces Xamarin.Forms.Forms.Init(e);
Xamarin.Forms.Forms.Init(e, assembliesToInclude);
…
}
Android
The Android platform does not require any additional configuration to render the sparkline.
Initialize view model
Now, let us define a simple data model that represents a data point in SfSparkline
.
public class Model
{
public double Performance { get; set; }
}
Next, create a view model class and initialize a list of Model
objects as shown below,
public class ViewModel
{
public List<Model> Data { get; set; }
public ViewModel()
{
Data = new List<Model>()
{
new Model { Performance = 3000 },
new Model { Performance = 5000 },
new Model { Performance = -3000 },
new Model { Performance = -4000 },
new Model { Performance = 2000 },
new Model { Performance = 3000 }
};
}
}
Set the ViewModel
instance as the BindingContext
of your Page; this is done to bind properties of ViewModel
to SfSparkline
.
NOTE
Add namespace of
ViewModel
class in your XAML page if you prefer to setBindingContext
in XAML.
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class=" SparklineDemo.MainPage"
xmlns:sparkline="clr-namespace:Syncfusion.SfSparkline.XForms;assembly=Syncfusion.SfSparkline.XForms"
xmlns:local="clr-namespace:SparklineDemo">
<ContentPage.BindingContext>
<local:ViewModel></local:ViewModel>
</ContentPage.BindingContext>
</ContentPage>
this.BindingContext = new ViewModel();
Populate Sparkline with data
Import the SfSparkline
namespace as shown below in your respective page,
xmlns:sparkline="clr-namespace:Syncfusion.SfSparkline.XForms;assembly=Syncfusion.SfSparkline.XForms"
using Syncfusion.SfSparkline.XForms;
Bind the Data property of the above ViewModel
to the SfSparkline.ItemsSource
property as shown below.
NOTE
You need to set
YBindingPath
property, so thatSfSparkline
would fetch values from the respective property in the data model to plot the Sparkline.
<sparkline:SfLineSparkline ItemsSource="{Binding Data}" YBindingPath="Performance">
</sparkline:SfLineSparkline >
SfLineSparkline lineSparkline = new SfLineSparkline();
lineSparkline.YBindingPath = "Performance";
lineSparkline.SetBinding(SfSparklineBase.ItemsSourceProperty, "Data");
You can find the complete getting started sample from this link.
See also
How to resolve SfSparkline not rendering issue in iOS and UWP