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    Class ScriptEditControl

    Script Engine control. Support writing multi-language script.

    Inheritance
    System.Object
    ScriptEditControl
    Namespace: Syncfusion.Scripting.Design
    Assembly: Syncfusion.Scripting.Windows.dll
    Syntax
    public class ScriptEditControl : UserControl

    Constructors

    ScriptEditControl()

    Provides a user control host for editing multi-language scripts with object browser integration.

    Declaration
    public ScriptEditControl()

    Fields

    assemblyDirectives

    Holds assembly directive text (e.g., using/imports) for the script.

    Declaration
    protected string assemblyDirectives
    Field Value
    Type
    System.String

    bExternalCompile

    Indicates whether compilation is delegated to an external manager.

    Declaration
    protected bool bExternalCompile
    Field Value
    Type
    System.Boolean

    bExternalRun

    Indicates whether execution is delegated to an external manager.

    Declaration
    protected bool bExternalRun
    Field Value
    Type
    System.Boolean

    bPendingSave

    Tracks whether the editor has unsaved changes.

    Declaration
    protected bool bPendingSave
    Field Value
    Type
    System.Boolean

    globalCode

    Global code snippet injected into the generated script.

    Declaration
    protected string globalCode
    Field Value
    Type
    System.String

    nameSpaceDefine

    Defines the namespace for the generated script code.

    Declaration
    protected string nameSpaceDefine
    Field Value
    Type
    System.String

    scriptManager

    Scripting manager responsible for compiling and running scripts.

    Declaration
    protected ScriptingManager scriptManager
    Field Value
    Type
    ScriptingManager

    strScriptStart

    Script initialization code inserted into the wrapper’s start section.

    Declaration
    protected string strScriptStart
    Field Value
    Type
    System.String

    strScriptStop

    Script cleanup code inserted into the wrapper’s stop section.

    Declaration
    protected string strScriptStop
    Field Value
    Type
    System.String

    Properties

    AssemblyReferences

    Gets the collection of assembly reference paths configured for the script.

    Declaration
    public string[] AssemblyReferences { get; }
    Property Value
    Type
    System.String[]

    BaseClass

    Gets the base class type used when generating wrapper code for the script.

    Declaration
    public Type BaseClass { get; }
    Property Value
    Type
    System.Type

    EnableExternalCompile

    Indicates if the ScriptingManager is being used for external compilation of the script.

    Declaration
    public bool EnableExternalCompile { get; set; }
    Property Value
    Type
    System.Boolean

    EnableExternalRun

    Gets or sets a value indicating whether running the script is handled externally. Enabling this option also enables external compilation.

    Declaration
    public bool EnableExternalRun { get; set; }
    Property Value
    Type
    System.Boolean

    EntryPoint

    Gets or sets the entry point method name to invoke when running the script.

    Declaration
    public string EntryPoint { get; set; }
    Property Value
    Type
    System.String

    PendingSave

    Gets a value indicating whether the editor contains unsaved changes.

    Declaration
    public bool PendingSave { get; }
    Property Value
    Type
    System.Boolean

    RootMoniker

    Gets or sets the root moniker that uniquely identifies the script instance.

    Declaration
    public string RootMoniker { get; set; }
    Property Value
    Type
    System.String

    RootNamespace

    Gets or sets the root namespace to use in generated wrapper code.

    Declaration
    public string RootNamespace { get; set; }
    Property Value
    Type
    System.String

    Script

    Gets or sets the Script object that contains the source and its metadata.

    Declaration
    public Script Script { get; set; }
    Property Value
    Type
    Script

    ScriptingManager

    Gets or sets the scripting manager used to compile and execute scripts.

    Declaration
    public ScriptingManager ScriptingManager { get; set; }
    Property Value
    Type
    ScriptingManager

    ScriptLanguage

    Gets or sets the scripting language used by the editor.

    Declaration
    public ScriptLanguages ScriptLanguage { get; set; }
    Property Value
    Type
    ScriptLanguages

    ScriptName

    Gets or sets the display name of the script.

    Declaration
    public string ScriptName { get; set; }
    Property Value
    Type
    System.String

    ScriptText

    Gets or sets script source code.

    Declaration
    public string ScriptText { get; set; }
    Property Value
    Type
    System.String

    SelectedItem

    Gets or sets the currently selected scriptable object in the object browser.

    Declaration
    public ScriptObject SelectedItem { get; set; }
    Property Value
    Type
    ScriptObject

    Methods

    AddAssemblyReference(String)

    Adds the assembly to the list of referenced assemblies.

    Declaration
    public void AddAssemblyReference(string assembly)
    Parameters
    Type Name Description
    System.String assembly

    New assembly to reference.

    Exceptions
    Type Condition
    System.ArgumentException

    When assembly is null.

    AddScriptableObject(ScriptObject)

    Adds a scriptable object to the object browser and exposes it to the script.

    Declaration
    public void AddScriptableObject(ScriptObject scriptableitem)
    Parameters
    Type Name Description
    ScriptObject scriptableitem

    The object to expose to the script.

    Exceptions
    Type Condition
    System.ArgumentNullException

    Thrown when scriptableitem is null.

    ClearAssemblyReferences()

    Removes all assembly references from the list.

    Declaration
    public void ClearAssemblyReferences()

    CompileScript()

    Compiles the current script using the configured scripting manager.

    Declaration
    public bool CompileScript()
    Returns
    Type Description
    System.Boolean

    True if compilation succeeded; otherwise, false.

    Dispose(Boolean)

    Initializes a new instance of the ScriptEditControl class.

    Declaration
    protected override void Dispose(bool disposing)
    Parameters
    Type Name Description
    System.Boolean disposing

    True to release both managed and unmanaged resources; false to release only unmanaged resources.

    GetFileDialogFilter(ScriptLanguages)

    Gets a file dialog filter string that matches the specified scripting language.

    Declaration
    protected virtual string GetFileDialogFilter(ScriptLanguages language)
    Parameters
    Type Name Description
    ScriptLanguages language

    The scripting language.

    Returns
    Type Description
    System.String

    A filter string for selecting files of that language.

    InitializeScriptEditor(Script)

    Loads the specified script into the editor.

    Declaration
    public virtual void InitializeScriptEditor(Script script)
    Parameters
    Type Name Description
    Script script

    The script to load.

    InitializeScriptEditor(ScriptingManager)

    Associates the editor with the specified scripting manager and loads its script.

    Declaration
    public void InitializeScriptEditor(ScriptingManager scriptmanager)
    Parameters
    Type Name Description
    ScriptingManager scriptmanager

    The scripting manager to use.

    New()

    Creates a new blank script document in the editor.

    Declaration
    public void New()

    ObjectBrowser_NodeDoubleClick(Object, NodeDoubleClickEventArgs)

    Handles double-clicks in the object browser to insert event handler code.

    Declaration
    public void ObjectBrowser_NodeDoubleClick(object sender, NodeDoubleClickEventArgs e)
    Parameters
    Type Name Description
    System.Object sender

    The event source.

    NodeDoubleClickEventArgs e

    Information about the double-clicked node.

    OnLanguageChange(ScriptLanguages)

    Called when the scripting language changes to update the editor configuration and defaults.

    Declaration
    protected virtual void OnLanguageChange(ScriptLanguages language)
    Parameters
    Type Name Description
    ScriptLanguages language

    The new scripting language.

    OnScriptChange()

    Called when the script text changes to synchronize the editor view.

    Declaration
    protected virtual void OnScriptChange()

    OpenFile()

    Opens a script file from disk and loads it into the editor.

    Declaration
    public void OpenFile()

    RemoveScriptableObject(ScriptObject)

    Removes a previously added scriptable object from the editor.

    Declaration
    public void RemoveScriptableObject(ScriptObject scriptableitem)
    Parameters
    Type Name Description
    ScriptObject scriptableitem

    The object to remove.

    RunScript()

    Runs the compiled script using the external scripting manager.

    Declaration
    public void RunScript()

    SaveToFile()

    Saves the current script to disk as source code or as an Essential Suite Scripting (.ess) file.

    Declaration
    public void SaveToFile()

    scriptingManager_CompileError(Object, VsaErrorEventArgs)

    Handles compile errors raised by the scripting manager and populates the error list.

    Declaration
    protected void scriptingManager_CompileError(object sender, VsaErrorEventArgs eventargs)
    Parameters
    Type Name Description
    System.Object sender

    The event source.

    VsaErrorEventArgs eventargs

    The error data provided by the scripting manager.

    SetCompileButtonsState()

    Updates the enabled state of the compile-related buttons based on the current configuration.

    Declaration
    protected void SetCompileButtonsState()

    StopScript()

    Stops the running script and resets the scripting engine.

    Declaration
    public void StopScript()

    UpdateScript(Script)

    Updates the provided script instance with the current values from the editor.

    Declaration
    public void UpdateScript(Script script)
    Parameters
    Type Name Description
    Script script

    The script to update.

    Events

    ScriptChanged

    Send when script is changed.

    Declaration
    public event EventHandler ScriptChanged
    Event Type
    Type
    System.EventHandler
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