Liquid Glass Effect in .NET MAUI Picker (SfPicker)

21 Jul 20267 minutes to read

The Liquid Glass Effect introduces a modern, translucent design with adaptive color tinting and light refraction, creating a sleek, glass-like user experience that remains clear and accessible. This section explains how to enable and customize the effect in the Syncfusion® .NET MAUI Picker (SfPicker) control.

Apply liquid glass effect

Follow these steps to enable and configure the Liquid Glass Effect in the Picker control:

Step 1: Wrap the control inside glass effect view

To apply the Liquid Glass Effect to Syncfusion® .NET MAUI Picker control, wrap the control inside the SfGlassEffectView class.

For more details, refer to the Liquid Glass Getting Started documentation.

Step 2: Enable the liquid glass effect on Picker

Set the EnableLiquidGlassEffect property to true in the SfPicker control to apply the Liquid Glass Effect. When enabled, the effect is also applied to its dependent controls and provides responsive interaction for a smooth and engaging user experience.

Step 3: Customize the background

To achieve a glass like background in the Picker, set the Background property to Transparent. The background will then be treated as a tinted color, ensuring a consistent glass effect across the controls.

The following code snippet demonstrates how to apply the Liquid Glass Effect to the SfPicker control:

<ContentPage
    xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
    xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
    xmlns:picker="clr-namespace:Syncfusion.Maui.Picker;assembly=Syncfusion.Maui.Picker"
    xmlns:core="clr-namespace:Syncfusion.Maui.Core;assembly=Syncfusion.Maui.Core"
    x:Class="AcrylicPickerPage">
    <Grid>
        <Grid.Background>
            <LinearGradientBrush StartPoint="0,0"
                                 EndPoint="0,1">
                <GradientStop Color="#0F4C75"
                              Offset="0.0"/>
                <GradientStop Color="#3282B8"
                              Offset="0.5"/>
                <GradientStop Color="#1B262C"
                              Offset="1.0"/>
            </LinearGradientBrush>
        </Grid.Background>
        <Grid>
            <core:SfGlassEffectView
                EffectType="Regular"
                CornerRadius="20"
                WidthRequest="350"
                HeightRequest="350">
                <picker:SfPicker x:Name="picker"
                                 EnableLiquidGlassEffect="True"
                                 Background="Transparent">
                    <picker:SfPicker.HeaderView>
                        <picker:PickerHeaderView Height="40"
                                Text="Select City"
                                Background="Transparent"/>
                    </picker:SfPicker.HeaderView>
                </picker:SfPicker>
            </core:SfGlassEffectView>
 
        </Grid>
    </Grid>
</ContentPage>
// Outer grid with gradient background
var mainGrid = new Grid()
{
    Background = new LinearGradientBrush()
    {
        StartPoint = new Point(0, 0),
        EndPoint = new Point(0, 1),
        GradientStops =
        {
            new GradientStop { Color = Color.FromArgb("#0F4C75"), Offset = 0.0f },
            new GradientStop { Color = Color.FromArgb("#3282B8"), Offset = 0.5f },
            new GradientStop { Color = Color.FromArgb("#1B262C"), Offset = 1.0f }
        }
    }
};

// Inner grid container
var innerGrid = new Grid();

var glassView = new SfGlassEffectView()
{
    EffectType = GlassEffectType.Regular,
    CornerRadius = 20,
    WidthRequest = 350,
    HeightRequest = 350
};

var picker = new SfPicker()
{
    EnableLiquidGlassEffect = true,
    Background = Colors.Transparent,
    HeaderView = new PickerHeaderView()
    {
        HeightRequest = 40,
        Text = "Select City",
        Background = Colors.Transparent
    }
};

ObservableCollection<object> cityName = new ObservableCollection<object>();
cityName.Add("Chennai");
cityName.Add("Mumbai");
cityName.Add("Delhi");
cityName.Add("Kolkata");
cityName.Add("Bangalore");
cityName.Add("Hyderabad");
cityName.Add("Pune");
cityName.Add("Ahmedabad");
cityName.Add("Jaipur");
cityName.Add("Lucknow");
cityName.Add("Chandigarh");
PickerColumn pickerColumn = new PickerColumn()
{
    ItemsSource = cityName,
};

picker.Columns.Add(pickerColumn);

glassView.Content = picker;
innerGrid.Children.Add(glassView);
mainGrid.Children.Add(innerGrid);
this.Content = mainGrid;

Liquid glass effect in .NET MAUI Picker

NOTE

  • Supported on macOS 26 or higher and iOS 26 or higher.
  • This feature is available only in .NET 10.