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Class Port - Xamarin.iOS API Reference | Syncfusion

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    Class Port

    Represents a connection point in the node.

    Inheritance
    System.Object
    Port
    Implements
    ICloneable
    Namespace: Syncfusion.SfDiagram.iOS
    Assembly: Syncfusion.SfDiagram.iOS.dll
    Syntax
    public class Port : Object, ICloneable

    Constructors

    Port()

    Initializes a new instance of the Port class.

    Declaration
    public Port()

    Properties

    Height

    Gets or sets the height of the port.

    Declaration
    public double Height { get; set; }
    Property Value
    Type Description
    System.Double

    IsVisible

    Gets or sets a value indicating whether gets or sets the value which indicates whether the port is visible or not.

    Declaration
    public bool IsVisible { get; set; }
    Property Value
    Type Description
    System.Boolean

    NodeOffsetX

    Gets or sets the X co-ordinate of the port, relative from the node's (x,y) position.

    Declaration
    public double NodeOffsetX { get; set; }
    Property Value
    Type Description
    System.Double

    NodeOffsetY

    Gets or sets the Y co-ordinate of the port, relative from the node's (x,y) position.

    Declaration
    public double NodeOffsetY { get; set; }
    Property Value
    Type Description
    System.Double

    ShapeType

    Gets or sets specifies the shape type of the port.

    Declaration
    public ShapeType ShapeType { get; set; }
    Property Value
    Type Description
    ShapeType

    Style

    Gets or sets the style of the port.

    Declaration
    public Style Style { get; set; }
    Property Value
    Type Description
    Style

    Width

    Gets or sets the width of the port.

    Declaration
    public double Width { get; set; }
    Property Value
    Type Description
    System.Double

    Methods

    Clone()

    Clones the port instance.

    Declaration
    public object Clone()
    Returns
    Type Description
    System.Object

    Return the port object.

    Implements

    ICloneable
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