Class ScriptManagerExCollection
Collection of classes which control script codes.
Inheritance
System.Object
ScriptManagerExCollection
Implements
System.IDisposable
Namespace: Syncfusion.Windows.Forms.HTMLUI
Assembly: Syncfusion.HTMLUI.Windows.dll
Syntax
public class ScriptManagerExCollection : CollectionBase, IDisposable
Constructors
ScriptManagerExCollection(HTMLUIControl)
Initializes a new instance of the ScriptManagerExCollection class
Declaration
public ScriptManagerExCollection(HTMLUIControl control)
Parameters
| Type | Name | Description |
|---|---|---|
| HTMLUIControl | control | HTMLUI control instance |
Properties
Item[Int32]
Gets the element in the specified index.
Declaration
public ScriptManagerEx this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index | An index value |
Property Value
| Type |
|---|
| ScriptManagerEx |
Methods
Add(ScriptManagerEx)
Adds the specified object to the collection.
Declaration
public void Add(ScriptManagerEx obj)
Parameters
| Type | Name | Description |
|---|---|---|
| ScriptManagerEx | obj | Object for adding into the collection. |
Clear()
Clears the collection of scripts.
Declaration
public void Clear()
Compile()
Compiles all objects in the collection.
Declaration
public void Compile()
Contains(ScriptManagerEx)
Indicates whether the collection contains the specified object.
Declaration
public bool Contains(ScriptManagerEx obj)
Parameters
| Type | Name | Description |
|---|---|---|
| ScriptManagerEx | obj | Object for checking in the collection. |
Returns
| Type | Description |
|---|---|
| System.Boolean | A boolean value |
Dispose()
Disposes object.
Declaration
public void Dispose()
Remove(ScriptManagerEx)
Removes the specified object from the collection.
Declaration
public void Remove(ScriptManagerEx obj)
Parameters
| Type | Name | Description |
|---|---|---|
| ScriptManagerEx | obj | Object for removing from the collection. |
Run()
Runs all scripts.
Declaration
public void Run()
Stop()
Stops all scripts.
Declaration
public void Stop()
Implements
System.IDisposable