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Class DynamicPropertyDescriptor - WindowsForms API Reference | Syncfusion

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    Class DynamicPropertyDescriptor

    A class that provides an abstraction of a dynamic property.

    Inheritance
    System.Object
    DynamicPropertyDescriptor
    Namespace: Syncfusion.Grouping
    Assembly: Syncfusion.Grouping.Base.dll
    Syntax
    public class DynamicPropertyDescriptor : PropertyDescriptor

    Constructors

    DynamicPropertyDescriptor(String, Attribute[])

    Initializes a new instance of the DynamicPropertyDescriptor class.

    Declaration
    public DynamicPropertyDescriptor(string name, Attribute[] attributes)
    Parameters
    Type Name Description
    System.String name

    Name of the property.

    System.Attribute[] attributes

    An array of attributes to associate with the property.

    Properties

    ComponentType

    When overridden in a derived class, gets the type of the component this property is bound to.

    Declaration
    public override Type ComponentType { get; }
    Property Value
    Type Description
    System.Type

    A System.Type that represents the type of component this property is bound to. When the System.ComponentModel.PropertyDescriptor.GetValue(System.Object) or System.ComponentModel.PropertyDescriptor.SetValue(System.Object,System.Object) methods are invoked, the object specified might be an instance of this type.

    IsReadOnly

    When overridden in a derived class, gets a value indicating whether this property is read-only.

    Declaration
    public override bool IsReadOnly { get; }
    Property Value
    Type Description
    System.Boolean

    True if the property is read-only; otherwise, false.

    PropertyType

    When overridden in a derived class, gets the type of the property.

    Declaration
    public override Type PropertyType { get; }
    Property Value
    Type Description
    System.Type

    A System.Type that represents the type of the property.

    Methods

    CanResetValue(Object)

    When overridden in a derived class, returns whether resetting an object changes its value.

    Declaration
    public override bool CanResetValue(object component)
    Parameters
    Type Name Description
    System.Object component

    The component to test for reset capability.

    Returns
    Type Description
    System.Boolean

    True if resetting the component changes its value; otherwise, false.

    GetValue(Object)

    When overridden in a derived class, gets the current value of the property on a component.

    Declaration
    public override object GetValue(object component)
    Parameters
    Type Name Description
    System.Object component

    The component with the property for which to retrieve the value.

    Returns
    Type Description
    System.Object

    The value of a property for a given component.

    ResetValue(Object)

    When overridden in a derived class, resets the value for this property of the component to the default value.

    Declaration
    public override void ResetValue(object component)
    Parameters
    Type Name Description
    System.Object component

    The component with the property value that is to be reset to the default value.

    SetValue(Object, Object)

    When overridden in a derived class, sets the value of the component to a different value.

    Declaration
    public override void SetValue(object component, object value)
    Parameters
    Type Name Description
    System.Object component

    The component with the property value that is to be set.

    System.Object value

    The new value.

    ShouldSerializeValue(Object)

    When overridden in a derived class, determines a value indicating whether the value of this property needs to be persisted.

    Declaration
    public override bool ShouldSerializeValue(object component)
    Parameters
    Type Name Description
    System.Object component

    The component with the property to be examined for persistence.

    Returns
    Type Description
    System.Boolean

    True if the property should be persisted; otherwise, false.

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