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Namespace Syncfusion.UI.Xaml.Spreadsheet.GraphicCells - UWP API Reference | Syncfusion

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    Namespace Syncfusion.UI.Xaml.Spreadsheet.GraphicCells

    Classes

    BoolToVisiblityConverter

    Converter class which is used to convert System.Boolean to Windows.UI.Xaml.Visibility.

    GraphicCell

    Represents a class that is used to maintain/reuse the GraphicCellControl.

    GraphicCellContextMenuOpeningEventArgs

    Event Handler to Handle the GraphicCellContextMenuOpening Event which can be marked as Handled.

    GraphicCellContextMenuOpeningEventHandler

    Event handler to denote the opening of GraphicCell context menu

    GraphicCellControl

    ContentControl which is used to load the content of GraphicCellControl

    GraphicCellHelper

    Helper class for GraphicCells related stuffs.

    GraphicCellRendererBase<T>

    Defines the default implementation of IGraphicCellRenderer. You can create the custom GraphicCell renderer with this as a base class.

    GraphicCellRendererCollection

    Collection of IGrapihcCellRenderer

    GraphicCellUIElementBin<T>

    This class implements a cache of UIElement of the given type parameter T. It is used by the GraphicCellRendererBase<T> renderer to recycle UIElement elements for cells that were scrolled out of view and delay unloading of UIElements. This reduces the number of times the UIElement needs to be created or unloaded and instead only the contents of the UIElement will be reinitialized with cell contents.

    GraphicCopyPasteController

    Represents a class which is used to perform clipboard operations on ShapeImplIShape (TextBox, Picture, Charts, etc.).

    GraphicImageCellRenderer

    Custom GraphicCellRenderer for Windows.UI.Xaml.Controls.Image celltype.

    GraphicModel

    Holds that all information about Graphic Cells and offers many events to notify the actions or to modify the behavior of the Graphic cells.

    GraphicObject

    Represents a class that maintains the information about the GraphicObject (Shape, Value and Name).

    GraphicRegion

    Determines the regions of GraphicCell. (i.e., Where the GraphicCell is placed (Frozen row area, Frozen column area and scrollable area). Load the duplicate controls based on the GraphicRegion.

    GraphicRichTextCellRenderer

    Custom GraphicCellRenderer for Windows.UI.Xaml.Controls.RichEditBox celltype.

    GraphicSelectionChangedEventArgs

    Provides data for the event.

    GraphicSelectionChangedEventHandler

    Event handler to denotes the selection changed of GraphicCell

    GraphicSelectionChangingEventArgs

    Provides data for the event

    GraphicSelectionChangingEventHandler

    Event handler to denotes the selection changing of GraphicCell

    GraphicSelectionControl

    Represents a control which is used to show the selection on GraphicCellControl

    GraphicSelectionController

    Represents a class which is used to control/handle the selection of the GraphicCells

    MoveResizeController

    Helper Control which is used to resize the GraphicCellControl

    Interfaces

    IGraphicCellRenderer

    An interface for a graphic cell renderer.

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