Namespace Syncfusion.UI.Xaml.Spreadsheet.GraphicCells
Classes
| BoolToVisiblityConverter
       Converter class which is used to convert System.Boolean to Windows.UI.Xaml.Visibility.  | 
| GraphicCell
       Represents a class that is used to maintain/reuse the GraphicCellControl.  | 
| GraphicCellContextMenuOpeningEventArgs
       Event Handler to Handle the GraphicCellContextMenuOpening Event which can be marked as Handled.  | 
| GraphicCellContextMenuOpeningEventHandler
       Event handler to denote the opening of GraphicCell context menu  | 
| GraphicCellControl
       ContentControl which is used to load the content of GraphicCellControl  | 
| GraphicCellHelper
       Helper class for GraphicCells related stuffs.  | 
| GraphicCellRendererBase<T>
       Defines the default implementation of IGraphicCellRenderer. You can create the custom GraphicCell renderer with this as a base class.  | 
| GraphicCellRendererCollection
       Collection of IGrapihcCellRenderer  | 
| GraphicCellUIElementBin<T>
       This class implements a cache of UIElement of the given type parameter T. It is used by the GraphicCellRendererBase<T> renderer to recycle UIElement elements for cells that were scrolled out of view and delay unloading of UIElements. This reduces the number of times the UIElement needs to be created or unloaded and instead only the contents of the UIElement will be reinitialized with cell contents. 
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| GraphicCopyPasteController
       Represents a class which is used to perform clipboard operations on ShapeImplIShape (TextBox, Picture, Charts, etc.).  | 
| GraphicImageCellRenderer
       Custom GraphicCellRenderer for Windows.UI.Xaml.Controls.Image celltype.  | 
| GraphicModel
       Holds that all information about Graphic Cells and offers many events to notify the actions or to modify the behavior of the Graphic cells.  | 
| GraphicObject
       Represents a class that maintains the information about the GraphicObject (Shape, Value and Name).  | 
| GraphicRegion
       Determines the regions of GraphicCell. (i.e., Where the GraphicCell is placed (Frozen row area, Frozen column area and scrollable area). Load the duplicate controls based on the GraphicRegion.  | 
| GraphicRichTextCellRenderer
       Custom GraphicCellRenderer for Windows.UI.Xaml.Controls.RichEditBox celltype.  | 
| GraphicSelectionChangedEventArgs
       Provides data for the   | 
| GraphicSelectionChangedEventHandler
       Event handler to denotes the selection changed of GraphicCell  | 
| GraphicSelectionChangingEventArgs
       Provides data for the   | 
| GraphicSelectionChangingEventHandler
       Event handler to denotes the selection changing of GraphicCell  | 
| GraphicSelectionControl
       Represents a control which is used to show the selection on GraphicCellControl  | 
| GraphicSelectionController
       Represents a class which is used to control/handle the selection of the GraphicCells  | 
| MoveResizeController
       Helper Control which is used to resize the GraphicCellControl  | 
Interfaces
| IGraphicCellRenderer
       An interface for a graphic cell renderer.  |