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    Class EditorNode

    Abstract base for every node in the headless editor document tree. Every runtime node has an Id, and optional Marks.

    Inheritance
    System.Object
    EditorNode
    BlockNode
    EditorDocument
    InlineNode
    Namespace: Syncfusion.Maui.RichTextEditor
    Assembly: Syncfusion.Maui.RichTextEditor.dll
    Syntax
    public abstract class EditorNode : Object

    Constructors

    EditorNode()

    Declaration
    protected EditorNode()

    Properties

    Id

    Runtime node identifier. Preserved verbatim on round-trip.

    Declaration
    public string Id { get; set; }
    Property Value
    Type
    System.String

    Marks

    Marks applied to this node. Empty for block-level nodes; populated on text nodes.

    Declaration
    public List<Mark> Marks { get; set; }
    Property Value
    Type
    System.Collections.Generic.List<Mark>
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