Class EditorNode
Abstract base for every node in the headless editor document tree. Every runtime node has an Id, and optional Marks.
Namespace: Syncfusion.Maui.RichTextEditor
Assembly: Syncfusion.Maui.RichTextEditor.dll
Syntax
public abstract class EditorNode : Object
Constructors
EditorNode()
Declaration
protected EditorNode()
Properties
Id
Runtime node identifier. Preserved verbatim on round-trip.
Declaration
public string Id { get; set; }
Property Value
| Type |
|---|
| System.String |
Marks
Marks applied to this node. Empty for block-level nodes; populated on text nodes.
Declaration
public List<Mark> Marks { get; set; }
Property Value
| Type |
|---|
| System.Collections.Generic.List<Mark> |