Class Shading
Represents the Shading class.
Implements
System.Runtime.Serialization.ISerializable
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Syncfusion.EJ.DocumentEditor
Assembly: Syncfusion.EJ.DocumentEditor.dll
Syntax
public class Shading : BaseNode, ISerializable
Constructors
Shading()
Declaration
public Shading()
Properties
BackgroundColor
Gets or Sets the background.
Declaration
public string BackgroundColor { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Texture
Gets or Sets the texture.
Declaration
public TextureStyle Texture { get; set; }
Property Value
Type | Description |
---|---|
TextureStyle |
Methods
GetObjectData(SerializationInfo, StreamingContext)
Populates a System.Runtime.Serialization.SerializationInfo with the data needed to serialize the target object.
Declaration
public void GetObjectData(SerializationInfo info, StreamingContext context)
Parameters
Type | Name | Description |
---|---|---|
System.Runtime.Serialization.SerializationInfo | info | The System.Runtime.Serialization.SerializationInfo to populate with data. |
System.Runtime.Serialization.StreamingContext | context | The destination (see System.Runtime.Serialization.StreamingContext) for this serialization. |
Exceptions
Type | Condition |
---|---|
System.Security.SecurityException |
Implements
System.Runtime.Serialization.ISerializable