Pointers support in WPF Linear Gauge (SfLinearGauge)
21 Oct 202224 minutes to read
The LinearGauge provides support to mark values using the BarPointer and SymbolPointer.
Bar pointer
BarPointer is used to mark scale values. It starts at the beginning of gauge and ends at the pointer value. You can add bar pointer using the PointerType property.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray"
MinorTickStroke="Gray" LabelStroke="#424242" ScaleBarSize="20" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="BarPointer" Value="75" BarPointerStroke="#36D1DC"
BarPointerStrokeThickness="10"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224));
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66));
linearScale.ScaleBarSize = 20;
linearScale.MinorTicksPerInterval = 3;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStroke = new SolidColorBrush(Color.FromRgb(54, 209, 220));
linearPointer1.BarPointerStrokeThickness = 10;
linearScale.Pointers.Add(linearPointer1);
sfLinearGauge.MainScale = linearScale;
Bar pointer customization
The UI of Bar pointer is customized using the BarPointerStroke and BarPointerStrokeThickness properties.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray" MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarSize="20" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="BarPointer" Value="75" BarPointerStroke="Orange"
BarPointerStrokeThickness="10"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224));
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66));
linearScale.ScaleBarSize = 20;
linearScale.MinorTicksPerInterval = 3;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStroke = new SolidColorBrush(Colors.Orange);
linearPointer1.BarPointerStrokeThickness = 10;
linearScale.Pointers.Add(linearPointer1);
sfLinearGauge.MainScale = linearScale;
Symbol pointer in linear scale
In SymbolPointer, the value is pointed by a symbol on the scale.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarSize="10" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerHeight="15" SymbolPointerWidth="15"
SymbolPointerPosition="Above" SymbolPointerStroke="#5B86E5"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224));
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66));
linearScale.ScaleBarSize = 10;
linearScale.MinorTicksPerInterval = 3;
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearPointer.SymbolPointerHeight = 15;
linearPointer.SymbolPointerWidth = 15;
linearPointer.SymbolPointerPosition = LinearSymbolPointersPosition.Above;
linearPointer.SymbolPointerStroke = new SolidColorBrush(Color.FromRgb(91, 134, 229));
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Symbol pointer customization
You can modify the size of symbol pointer by changing the SymbolPointerHeight and SymbolPointerWidth properties. The stroke of symbol pointer is changed using the SymbolPointerStroke property.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarSize="10" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerHeight="15" SymbolPointerWidth="20"
SymbolPointerStroke="DeepSkyBlue"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224));
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66));
linearScale.ScaleBarSize = 10;
linearScale.MinorTicksPerInterval = 3;
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearPointer.SymbolPointerHeight = 15;
linearPointer.SymbolPointerWidth = 20;
linearPointer.SymbolPointerStroke = new SolidColorBrush(Colors.DeepSkyBlue);
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Positioning symbol pointer
SymbolPointer in the scale can be placed above, below, or in between the scale by choosing the following options available in the SymbolPointerPosition property:
-
Above
-
Below (Default)
-
Cross
<gauge:SfLinearGauge> <gauge:SfLinearGauge.MainScale> <gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray" MinorTickStroke="Gray" LabelStroke="#424242" ScaleBarSize="10" MinorTicksPerInterval="3" > <gauge:LinearScale.Pointers> <gauge:LinearPointer PointerType="SymbolPointer" Value="60" SymbolPointerPosition="Cross" SymbolPointerHeight="10" SymbolPointerWidth="10" SymbolPointerStroke="#5B86E5"/> </gauge:LinearScale.Pointers> </gauge:LinearScale> </gauge:SfLinearGauge.MainScale> </gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge(); LinearScale linearScale = new LinearScale(); linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224)); linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray); linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray); linearScale.LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66)); linearScale.ScaleBarSize = 10; linearScale.MinorTicksPerInterval = 3; LinearPointer linearPointer = new LinearPointer(); linearPointer.PointerType = LinearPointerType.SymbolPointer; linearPointer.Value = 60; linearPointer.SymbolPointerPosition = LinearSymbolPointersPosition.Cross; linearPointer.SymbolPointerHeight = 10; linearPointer.SymbolPointerWidth = 10; linearPointer.SymbolPointerStroke = new SolidColorBrush(Color.FromRgb(91, 134, 229)); linearScale.Pointers.Add(linearPointer); sfLinearGauge.MainScale = linearScale;

Change symbol pointer shapes
The SymbolPointerStyle property is used to select symbol pointer style.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarSize="10" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60" SymbolPointerStyle="Custom">
<gauge:LinearPointer.SymbolPointerTemplate>
<DataTemplate>
<Rectangle Width="10" Height="10" Stroke="Red" StrokeThickness="10">
</Rectangle>
</DataTemplate>
</gauge:LinearPointer.SymbolPointerTemplate>
</gauge:LinearPointer>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
Adding multiple pointers
In addition to the default pointer, you can add ānā number of Pointers to a linear scale using the Pointers property.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarSize="20" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerHeight="15" SymbolPointerWidth="15" SymbolPointerPosition="Above" SymbolPointerStroke="#5B86E5"/>
<gauge:LinearPointer PointerType="BarPointer" Value="75" BarPointerStroke="#36D1DC" BarPointerStrokeThickness="10"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224));
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66));
linearScale.ScaleBarSize = 20;
linearScale.MinorTicksPerInterval = 3;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStroke = new SolidColorBrush(Color.FromRgb(54, 209, 220));
linearPointer1.BarPointerStrokeThickness = 10;
linearScale.Pointers.Add(linearPointer1);
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearPointer.SymbolPointerHeight = 15;
linearPointer.SymbolPointerWidth = 15;
linearPointer.SymbolPointerPosition = LinearSymbolPointersPosition.Above;
linearPointer.SymbolPointerStroke = new SolidColorBrush(Color.FromRgb(91, 134, 229));
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Setting animation for pointer
The EnableAnimation is a Boolean property, which is used to enable or disable the animation of the Pointers in linear gauge and the animation speed can be controlled with AnimationDuration property.
<gauge:SfLinearGauge>
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale ScaleBarStroke="#E0E0E0" MajorTickStroke="Gray"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarSize="20" MinorTicksPerInterval="3">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer EnableAnimation="True" AnimationDuration="500" PointerType="SymbolPointer" Value="60"
SymbolPointerHeight="15" SymbolPointerWidth="15" SymbolPointerPosition="Above" SymbolPointerStroke="#5B86E5"/>
<gauge:LinearPointer EnableAnimation="True" AnimationDuration="1000" PointerType="BarPointer" Value="75" BarPointerStroke="#36D1DC" BarPointerStrokeThickness="10"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale()
{
ScaleBarStroke = new SolidColorBrush(Color.FromRgb(224, 224, 224)),
MajorTickStroke = new SolidColorBrush(Colors.Gray),
MinorTickStroke = new SolidColorBrush(Colors.Gray),
LabelStroke = new SolidColorBrush(Color.FromRgb(66, 66, 66)),
ScaleBarSize = 20,
MinorTicksPerInterval = 3,
};
LinearPointer linearPointer1 = new LinearPointer()
{
PointerType = LinearPointerType.BarPointer,
Value = 75,
BarPointerStroke = new SolidColorBrush(Color.FromRgb(54, 209, 220)),
BarPointerStrokeThickness = 10,
EnableAnimation = true,
AnimationDuration = 1000
};
linearScale.Pointers.Add(linearPointer1);
LinearPointer linearPointer = new LinearPointer()
{
PointerType = LinearPointerType.SymbolPointer,
Value = 60,
SymbolPointerHeight = 15,
SymbolPointerWidth = 15,
SymbolPointerPosition = LinearSymbolPointersPosition.Above,
SymbolPointerStroke = new SolidColorBrush(Color.FromRgb(91, 134, 229)),
EnableAnimation = true,
AnimationDuration = 500
};
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
this.Content = sfLinearGauge;