Pointers in UWP Linear Gauge (SfLinearGauge)
10 May 202124 minutes to read
The LinearGauge
provides support to mark values using the BarPointer
and SymbolPointer
.
Bar pointer
BarPointer
is used to mark scale values. It starts at the beginning of gauge and ends at the pointer value. You can add bar pointer using the PointerType
property.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="BarPointer" Value="75"
BarPointerStroke="#36D1DC" />
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStroke = new SolidColorBrush(Color.FromArgb(0xff,0x36,0xD1,0xDC));
linearScale.Pointers.Add(linearPointer1);
sfLinearGauge.MainScale = linearScale;
Bar pointer customization
The UI of Bar pointer
is customized using the BarPointerStroke
and BarPointerStrokeThickness
properties.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="BarPointer" Value="75"
BarPointerStroke="Orange" BarPointerStrokeThickness="20"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStroke = new SolidColorBrush(Colors.Orange);
linearPointer1.BarPointerStrokeThickness = 20;
linearScale.Pointers.Add(linearPointer1);
sfLinearGauge.MainScale = linearScale;
Setting corner radius type for bar pointer
Corners of the BarPointer
can be customized by setting the value to the
CornerRadius
property.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="BarPointer" Value="75" BarPointerStroke="#36D1DC"
CornerRadius="10,0,0,10" BarPointerStrokeThickness="20">
</gauge:LinearPointer>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStrokeThickness = 20;
linearPointer1.BarPointerStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x36, 0xD1, 0xDC));
linearPointer1.CornerRadius = new Windows.UI.Xaml.CornerRadius(10,0,0,10);
linearScale.Pointers.Add(linearPointer1);
sfLinearGauge.MainScale = linearScale;
Setting gradient color for bar pointer
You can give smooth color transition to bar pointer to specifying the different colors based on bar pointer’s value by using GradientStops
property.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15" CornerRadius="10"
MinorTickStroke="Gray" LabelStroke="#424242" ScaleBarStroke="#F7EDED"
ScaleBarLength="300">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="BarPointer" Value="75"
CornerRadius="10" BarPointerStrokeThickness="20">
<gauge:LinearPointer.GradientStops>
<gauge:GaugeGradientStop Value="10" Color="#f8babf"/>
<gauge:GaugeGradientStop Value="40" Color="#ee89a7"/>
<gauge:GaugeGradientStop Value="50" Color="#e4548c"/>
<gauge:GaugeGradientStop Value="60" Color="#db2575"/>
</gauge:LinearPointer.GradientStops>
</gauge:LinearPointer>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarStroke = new SolidColorBrush(Color.FromArgb(0xff, 0xF7, 0xED, 0xED));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
linearScale.CornerRadius = new Windows.UI.Xaml.CornerRadius(10);
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
GaugeGradientStop gaugeGradientStop = new GaugeGradientStop();
gaugeGradientStop.Value = 10;
gaugeGradientStop.Color = Color.FromArgb(0xff, 0xF8, 0xBA, 0xBF);
linearPointer1.GradientStops.Add(gaugeGradientStop);
GaugeGradientStop gaugeGradientStop1 = new GaugeGradientStop();
gaugeGradientStop1.Value = 40;
gaugeGradientStop1.Color = Color.FromArgb(0xff, 0xEE, 0x89, 0xA7);
linearPointer1.GradientStops.Add(gaugeGradientStop1);
GaugeGradientStop gaugeGradientStop2 = new GaugeGradientStop();
gaugeGradientStop2.Value = 50;
gaugeGradientStop2.Color = Color.FromArgb(0xff, 0xE4, 0x54, 0x8C);
linearPointer1.GradientStops.Add(gaugeGradientStop2);
GaugeGradientStop gaugeGradientStop3 = new GaugeGradientStop();
gaugeGradientStop3.Value = 60;
gaugeGradientStop3.Color = Color.FromArgb(0xff, 0xDB, 0x25, 0x75);
linearPointer1.GradientStops.Add(gaugeGradientStop3);
linearPointer1.BarPointerStrokeThickness = 20;
linearPointer1.CornerRadius = new Windows.UI.Xaml.CornerRadius(10);
linearScale.Pointers.Add(linearPointer1);
sfLinearGauge.MainScale = linearScale;
Symbol pointer
In SymbolPointer
, the value is pointed by a symbol on the scale.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60" />
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Symbol pointer customization
You can modify the size of symbol pointer by changing the SymbolPointerHeight
and SymbolPointerWidth
properties. The stroke of symbol pointer is changed using the SymbolPointerStroke
property.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300">
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerHeight="15" SymbolPointerWidth="20"
SymbolPointerStroke="DeepSkyBlue"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearPointer.SymbolPointerHeight = 15;
linearPointer.SymbolPointerWidth = 20;
linearPointer.SymbolPointerStroke = new SolidColorBrush(Colors.DeepSkyBlue);
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Positioning symbol pointer
The SymbolPointer
in the scale can be placed above, below, or in between the scale by choosing the following options available in the SymbolPointerPosition
property:
- Above
- Below (Default)
- Cross
- Away
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300" >
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerPosition="Cross"
SymbolPointerHeight="30" SymbolPointerWidth="30"
SymbolPointerStroke="#5B86E5"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearPointer.SymbolPointerPosition = LinearSymbolPointersPosition.Cross;
linearPointer.SymbolPointerHeight = 30;
linearPointer.SymbolPointerWidth = 30;
linearPointer.SymbolPointerStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x5B, 0x86, 0xE5));
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Change symbol pointer shapes
The SymbolPointerStyle
property is used to select symbol pointer style.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300" >
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerStyle="Custom">
<gauge:LinearPointer.SymbolPointerTemplate>
<DataTemplate>
<Rectangle Width="10" Height="10" Stroke="Red" StrokeThickness="10">
</Rectangle>
</DataTemplate>
</gauge:LinearPointer.SymbolPointerTemplate>
</gauge:LinearPointer>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
var content = "<DataTemplate xmlns=\"http://schemas.microsoft.com/winfx/2006/xaml/presentation\">";
content += "<Grid>";
content += "<Rectangle Height=\"10\" Width=\"10\" Stroke=\"Red\" StrokeThickness=\"10\">";
content += "</Rectangle>" + "</Grid>";
content += "</DataTemplate>";
linearPointer.SymbolPointerStyle = LinearSymbolPointerStyle.Custom;
linearPointer.SymbolPointerTemplate = (DataTemplate)XamlReader.Load(content);
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;
Adding multiple pointers
In addition to the default pointer, you can add “n” number of pointers to a linear scale using the Pointers
property.
<gauge:SfLinearGauge >
<gauge:SfLinearGauge.MainScale>
<gauge:LinearScale MajorTickStroke="Gray" LabelSize="15"
MinorTickStroke="Gray" LabelStroke="#424242"
ScaleBarLength="300" >
<gauge:LinearScale.Pointers>
<gauge:LinearPointer PointerType="SymbolPointer" Value="60"
SymbolPointerHeight="15" SymbolPointerWidth="15"
SymbolPointerPosition="Above" SymbolPointerStroke="#5B86E5"/>
<gauge:LinearPointer PointerType="BarPointer" Value="75" BarPointerStroke="#36D1DC"
BarPointerStrokeThickness="10"/>
</gauge:LinearScale.Pointers>
</gauge:LinearScale>
</gauge:SfLinearGauge.MainScale>
</gauge:SfLinearGauge>
SfLinearGauge sfLinearGauge = new SfLinearGauge();
LinearScale linearScale = new LinearScale();
linearScale.MajorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.MinorTickStroke = new SolidColorBrush(Colors.Gray);
linearScale.LabelStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x42, 0x42, 0x42));
linearScale.ScaleBarLength = 300;
linearScale.LabelSize = 15;
LinearPointer linearPointer1 = new LinearPointer();
linearPointer1.PointerType = LinearPointerType.BarPointer;
linearPointer1.Value = 75;
linearPointer1.BarPointerStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x36, 0xD1, 0xDC));
linearPointer1.BarPointerStrokeThickness = 10;
linearScale.Pointers.Add(linearPointer1);
LinearPointer linearPointer = new LinearPointer();
linearPointer.PointerType = LinearPointerType.SymbolPointer;
linearPointer.Value = 60;
linearPointer.SymbolPointerHeight = 15;
linearPointer.SymbolPointerWidth = 15;
linearPointer.SymbolPointerPosition = LinearSymbolPointersPosition.Above;
linearPointer.SymbolPointerStroke = new SolidColorBrush(Color.FromArgb(0xff, 0x5B, 0x86, 0xE5));
linearScale.Pointers.Add(linearPointer);
sfLinearGauge.MainScale = linearScale;