Class State
Specifies the state of interactions such as drag, resize, and rotate.
Inheritance
System.Object
State
Namespace: Syncfusion.Blazor.Diagrams
Assembly: Syncfusion.Blazor.dll
Syntax
public sealed class State : Enum
Examples
<SfDiagram Height="1000"></SfDiagram>
@code
{
public void State(ISizeChangeEventArgs args)
{
State state = State.Completed;
}
}
Fields
Completed
Sets the interaction state to completed.
Declaration
public const State Completed
Field Value
Type | Description |
---|---|
State |
Progress
Sets the interaction state to progress.
Declaration
public const State Progress
Field Value
Type | Description |
---|---|
State |
Start
Sets the interaction state to start.
Declaration
public const State Start
Field Value
Type | Description |
---|---|
State |
value__
Declaration
public int value__
Field Value
Type | Description |
---|---|
System.Int32 |