Class Rating
Inheritance
Namespace: Syncfusion.EJ2.Inputs
Assembly: Syncfusion.EJ2.dll
Syntax
public class Rating : EJTagHelper
Constructors
Rating()
Declaration
public Rating()
Properties
AllowReset
Defines whether to show or hide the reset button in a rating component. When set to "true", the reset button will be visible to the user, and they will be able to click it to reset the rating value to its default value.
Declaration
public bool AllowReset { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
BeforeItemRender
Event callback that is raised before rendering each item.
Declaration
public string BeforeItemRender { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is null |
Created
Event callback that is raised after rendering the rating.
Declaration
public string Created { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is null |
CssClass
Defines one or more CSS classes that can be used to customize the appearance of a rating component. One or more CSS classes to customize the appearance of the rating component, such as by changing its colors, fonts, sizes, or other visual aspects.
Declaration
public string CssClass { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is "" |
Disabled
Defines whether a rating component is enabled or disabled. A disabled rating component may have a different visual appearance than an enabled one. When set to "true", the rating component will be disabled, and the user will not be able to interact with it.
Declaration
public bool Disabled { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
EmptyTemplate
Defines the template that defines the appearance of each un-rated item in a rating component.
Declaration
public string EmptyTemplate { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is "" |
EnableAnimation
Defines whether to add animation (to provide visual feedback to the user) when an item in a rating component is hovered. When set to "true", an animation will be added when the user hovers their cursor over an item in the rating component.
Declaration
public bool EnableAnimation { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is true |
EnablePersistence
Enable or disable persisting component's state between page reloads.
Declaration
public bool EnablePersistence { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
EnableRtl
Enable or disable rendering component in right to left direction.
Declaration
public bool EnableRtl { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
EnableSingleSelection
Defines whether to select all the items before the selected item should be in selected state in a rating component. When set to "true", only the selected item will be in the selected state, and all other items will be un-selected. When set to "false", all items before the selected one will be in the selected state.
Declaration
public bool EnableSingleSelection { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
For
Declaration
public override ModelExpression For { get; set; }
Property Value
Type |
---|
Microsoft.AspNetCore.Mvc.ViewFeatures.ModelExpression |
Overrides
FullTemplate
Defines the template that defines the appearance of each rated item in a rating component.
Declaration
public string FullTemplate { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is "" |
HtmlAttributes
Allows additional HTML attributes such as title, name, etc., and accepts n number of attributes in a key-value pair format.
Declaration
public object HtmlAttributes { get; set; }
Property Value
Type |
---|
System.Object |
ItemsCount
Defines the specific number of items (symbols) in rating component. The rating component typically consists of a number of items, such as stars or other symbols, that represent the rating value.
Declaration
public int ItemsCount { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 | The default value is 5 |
LabelPosition
Defines the position of the label in rating component.
Declaration
public LabelPosition LabelPosition { get; set; }
Property Value
Type | Description |
---|---|
LabelPosition | The default value is LabelPosition.Right |
LabelTemplate
Defines the template that used as label over default label of the rating. The current value of rating passed as context to build the content.
Declaration
public string LabelTemplate { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is "" |
Locale
Overrides the global culture and localization value for this component. Default global culture is 'en-US'.
Declaration
public string Locale { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is "" |
Min
Defines the value that specifies minimum rating that a user can select. The value is set to 0, which means that the minimum possible rating is 0.
Declaration
public double Min { get; set; }
Property Value
Type | Description |
---|---|
System.Double | The default value is 0 |
OnItemHover
Event callback that is raised when a user hovers over an item.
Declaration
public string OnItemHover { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is null |
Precision
Defines the precision type of the rating which used to component the granularity of the rating, allowing users to provide ratings with varying levels of precision.
Declaration
public PrecisionType Precision { get; set; }
Property Value
Type | Description |
---|---|
PrecisionType | The default value is PrecisionType.Full |
ReadOnly
Defines a boolean value that specifies whether the read-only mode is enabled for a rating component, which prevents the user from modifying or interacting with the rating value but allows them to read it.
Declaration
public bool ReadOnly { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
ShowLabel
Defines a value that specifies whether to display a label that shows the current value of a rating. When set to "true", a label will be displayed that shows the current value of the rating; otherwise false.
Declaration
public bool ShowLabel { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is false |
ShowTooltip
Defines a value that defines whether to show tooltip for the items. When set to "true", show tooltip for the items.
Declaration
public bool ShowTooltip { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is true |
TooltipTemplate
Defines the template that used as tooltip content over default tooltip content of the rating. The current value of rating passed as context to build the content.
Declaration
public string TooltipTemplate { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is "" |
Value
Defines the current rating value which used to display and update the rating selected by the user. Based on "PrecisionType", users can select ratings with varying levels of precision. The "value" is a decimal value that ranges from the minimum value to the items count, as specified by the "min" and "itemsCount" properties of the rating.
Declaration
public double Value { get; set; }
Property Value
Type | Description |
---|---|
System.Double | The default value is 0 |
ValueChanged
Event callback that is raised when the value is changed.
Declaration
public string ValueChanged { get; set; }
Property Value
Type | Description |
---|---|
System.String | The default value is null |
Visible
Defines a value that indicates whether the rating component is visible or hidden. When set to "true", if the rating component is visible.
Declaration
public bool Visible { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean | The default value is true |