Namespace Syncfusion.Windows.Controls.Notification
Classes
| AnimationCompletedArgs
Arguments for the AnimationCompletedEventHandler |
| ArithmeticConverter
Represents the converter that returns the calculated value by performing arithmetic operations using |
| BadgeAdorner
Represents a adorner class that is used to display the badge notification for the controls. |
| BusyIndicatorBrushToColorConverter
Represents a convertor that converts brush to color |
| ContrastBrushConverter
This class provides a binding converter to update foreground and background values for SfBadge control. |
| HubTileBase
Serves as a base for the Syncfusion.UI.Xaml.Controls.Notification.HubTile class. |
| HubTileService
HubTileService that provides the helper methods to Syncfusion.UI.Xaml.Controls.Notification.HubTile. |
| HubTileTransitionCollection
HubTileTransitionCollection is a collection of Windows.UI.Xaml.Controls.ContentTransition. |
| ImageList
Image list is a collection of image locations. |
| MosaicTileContent
Represents a MosaicTileContent Control |
| SfBadge |
| SfBusyIndicator
Represents a control that allows the user to define when another program is in progress |
| SfHubTile
HubTile control provides notification through various transition effects. |
| SfPulsingTile
PulsingTile Control resembles the Music and Video hub tile in Windows phone. The content will zooms out/in randomly and show a translation movement in X and Y axis randomly. |
Enums
| AnimationTypes
Represents a list of animation types that allows the user to select and apply for the control. |
| ArithmeticOperator
Defines the constants that specify the arithmetic operator of the ArithmeticConverter. |
| BadgeAnchor
Defines the constants that specify the anchor position of the SfBadge. |
| BadgeAnimationType
Defines the constants that specify the animation type of the SfBadge. |
| BadgeFill
Defines the constants that specify the background of the SfBadge. |
| BadgeShape
Defines the constants that specify the shape of the SfBadge. |
| PointerDirection
Specify the pointer direction with the control. |
Delegates
| SfHubTile.AnimationCompletedEventHandler
Acts as an event handler when the animation is completed. |