Class Symbol
Symbol class.
Implements
System.Runtime.Serialization.ISerializable
System.ICloneable
System.IServiceProvider
System.Runtime.Serialization.IDeserializationCallback
System.IDisposable
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Syncfusion.Windows.Forms.Diagram
Assembly: Syncfusion.Diagram.Base.dll
Syntax
[Obsolete("Symbol class is obsolete.Use Node class instead")]
public class Symbol : Node, IUnitIndependent, IDispatchNodeEvents, ISerializable, INode, ICloneable, IServiceReferenceHolder, IServiceReferenceProvider, IPropertyObserver, IPropertyContainer, IServiceProvider, IGraphNode, IDeserializationCallback, IDisposable
Constructors
Symbol()
Declaration
public Symbol()
Methods
Clone()
Creates a new object that is a copy of the current instance.
Declaration
public override object Clone()
Returns
Type | Description |
---|---|
System.Object | A new object that is a copy of this instance. |
Overrides
Implements
System.Runtime.Serialization.ISerializable
System.ICloneable
System.IServiceProvider
System.Runtime.Serialization.IDeserializationCallback
System.IDisposable