Class Library
Class help to simply version switching
Inheritance
System.Object
Library
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Syncfusion.Scripting
Assembly: Syncfusion.Scripting.Base.dll
Syntax
public class Library
Constructors
Library()
Declaration
public Library()
Fields
Culture
Culture for all controls
Declaration
public const string Culture = "Culture=neutral"
Field Value
Type |
---|
System.String |
DesignerVersion
Designer library version with culture and public key
Declaration
public const string DesignerVersion = "Syncfusion.Scripting.Design, Version=2.0.5.1, Culture=neutral, PublicKeyToken=3d67ed1f87d44c89"
Field Value
Type |
---|
System.String |
OwnVersion
Version of current library with culture and public key
Declaration
public const string OwnVersion = "Syncfusion.Scripting.Engine, Version=2.0.5.1, Culture=neutral, PublicKeyToken=3d67ed1f87d44c89"
Field Value
Type |
---|
System.String |
PublicKey
Public key for all controls
Declaration
public const string PublicKey = "PublicKeyToken=3d67ed1f87d44c89"
Field Value
Type |
---|
System.String |
Version
Current version of library controls
Declaration
public const string Version = "Version=2.0.5.1"
Field Value
Type |
---|
System.String |