Class MapLegends
Represents a ordered list of legends to be drawn in a map.
Implements
System.Collections.Generic.IList<MapLegend>
System.Collections.Generic.ICollection<MapLegend>
System.Collections.IList
System.Collections.ICollection
System.Collections.Generic.IReadOnlyList<MapLegend>
System.Collections.Generic.IReadOnlyCollection<MapLegend>
System.Collections.Generic.IEnumerable<MapLegend>
System.Collections.IEnumerable
Inherited Members
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.get_Item(System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.set_Item(System.Int32, System.Object)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Add(Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.Add(System.Object)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.AddRange(System.Collections.Generic.IEnumerable<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.AsReadOnly()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.BinarySearch(System.Int32, System.Int32, Syncfusion.RDL.DOM.MapLegend, System.Collections.Generic.IComparer<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.BinarySearch(Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.BinarySearch(Syncfusion.RDL.DOM.MapLegend, System.Collections.Generic.IComparer<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Clear()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Contains(Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.Contains(System.Object)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.ConvertAll<TOutput>(System.Converter<Syncfusion.RDL.DOM.MapLegend, TOutput>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.CopyTo(Syncfusion.RDL.DOM.MapLegend[])
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.CopyTo(System.Int32, Syncfusion.RDL.DOM.MapLegend[], System.Int32, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.CopyTo(Syncfusion.RDL.DOM.MapLegend[], System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Exists(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Find(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindAll(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindIndex(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindIndex(System.Int32, System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindIndex(System.Int32, System.Int32, System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindLast(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindLastIndex(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindLastIndex(System.Int32, System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.FindLastIndex(System.Int32, System.Int32, System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.ForEach(System.Action<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.GetEnumerator()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.Generic.IEnumerable<Syncfusion.RDL.DOM.MapLegend>.GetEnumerator()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IEnumerable.GetEnumerator()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.GetRange(System.Int32, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.IndexOf(Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.IndexOf(System.Object)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.IndexOf(Syncfusion.RDL.DOM.MapLegend, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.IndexOf(Syncfusion.RDL.DOM.MapLegend, System.Int32, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Insert(System.Int32, Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.Insert(System.Int32, System.Object)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.InsertRange(System.Int32, System.Collections.Generic.IEnumerable<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.LastIndexOf(Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.LastIndexOf(Syncfusion.RDL.DOM.MapLegend, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.LastIndexOf(Syncfusion.RDL.DOM.MapLegend, System.Int32, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Remove(Syncfusion.RDL.DOM.MapLegend)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.Remove(System.Object)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.RemoveAll(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.RemoveAt(System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.RemoveRange(System.Int32, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Reverse()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Reverse(System.Int32, System.Int32)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Sort()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Sort(System.Collections.Generic.IComparer<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Sort(System.Int32, System.Int32, System.Collections.Generic.IComparer<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Sort(System.Comparison<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.ToArray()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.TrimExcess()
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.TrueForAll(System.Predicate<Syncfusion.RDL.DOM.MapLegend>)
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Capacity
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Count
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.IsFixedSize
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.Generic.ICollection<Syncfusion.RDL.DOM.MapLegend>.IsReadOnly
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.IsReadOnly
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.ICollection.IsSynchronized
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.ICollection.SyncRoot
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.Item[System.Int32]
System.Collections.Generic.List<Syncfusion.RDL.DOM.MapLegend>.System.Collections.IList.Item[System.Int32]
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Syncfusion.RDL.DOM
Assembly: Syncfusion.EJ.ReportViewer.dll
Syntax
public class MapLegends : List<MapLegend>, IList<MapLegend>, ICollection<MapLegend>, IList, ICollection, IReadOnlyList<MapLegend>, IReadOnlyCollection<MapLegend>, IEnumerable<MapLegend>, IEnumerable
Constructors
MapLegends()
Declaration
public MapLegends()
MapLegends(ReportSerializer)
Declaration
public MapLegends(ReportSerializer serializer)
Parameters
Type | Name | Description |
---|---|---|
ReportSerializer | serializer |
Implements
System.Collections.Generic.IList<>
System.Collections.Generic.ICollection<>
System.Collections.IList
System.Collections.ICollection
System.Collections.Generic.IReadOnlyList<T>
System.Collections.Generic.IReadOnlyCollection<T>
System.Collections.Generic.IEnumerable<>
System.Collections.IEnumerable